Introduction
Tako is game engine/framework which adapts to your needs, written in C++20.
Features
- Performant ECS system
- Reflection system
- Cross graphics api abstraction layer
- Virtual File System
- Job System
- Create geometry via CSG (Constructive Solid Geometry)
- Ingame UI via RmlUi
Supported platforms
- Windows
- Linux
- Web
Project Status
Tako is actively developed alongside a game project. Both the engine and its documentation are work in progress.