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Introduction

Tako is game engine/framework which adapts to your needs, written in C++20.

Features

  • Performant ECS system
  • Reflection system
  • Cross graphics api abstraction layer
  • Virtual File System
  • Job System
  • Create geometry via CSG (Constructive Solid Geometry)
  • Ingame UI via RmlUi

Supported platforms

  • Windows
  • Linux
  • Web

The engine and documentation are both a work in progress.